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Old Mar 12, 2011, 06:29 PM // 18:29   #1
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Why doesnt it see more play in pvp? it has nice armor ignoring damage, removes balanced stance, and is cheap and quick recharging free kd. it can also be chained with bulls and shock for kd lock. only issue i see is that its in tactics, which is kinda useless
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Old Mar 12, 2011, 06:39 PM // 18:39   #2
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Not only is it in a pretty terrible attribute line but other elites are simply stronger - Devhammer-Eviscerate-Cripslash-Magehunters.
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Old Mar 12, 2011, 06:46 PM // 18:46   #3
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If it wasn't an elite it might see a bit more play (both PvP and PvE), though I doubt it. Warriors usually don't waste many (or any) points in Tactics so it's just 15 damage at zero points. Not to mention that the stance removal and damage are conditional.

It's not a great skill to begin with, and it's a horrible waste of an elite slot.
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Old Mar 12, 2011, 06:50 PM // 18:50   #4
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Loss of adrenaline.

Energy based.
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Old Mar 12, 2011, 07:23 PM // 19:23   #5
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You either forget or don't remember the days of TA shovespikes
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Old Mar 12, 2011, 08:18 PM // 20:18   #6
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It sees some use on Sins for a BBcombo without adrenaline.
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Old Mar 12, 2011, 09:16 PM // 21:16   #7
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Quote:
Originally Posted by Killed u man View Post
It sees some use on Sins for a BBcombo without adrenaline.
Then it isn't exactly a BBCombo...is it?

Shove is bad, anyway.
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Old Mar 12, 2011, 10:35 PM // 22:35   #8
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Quote:
Originally Posted by Reverend Dr View Post
Loss of adrenaline.

Energy based.
It doesn't make you lose adrenaline. Not since February 2010.
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Old Mar 13, 2011, 01:53 PM // 13:53   #9
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15s to recharge? Way too slow to be useful. The conditional damage and the fact that it's Tactics (would make more sense as Strength, really - maybe rename it "Trip" or "Leg Sweep" if it's going to stay where it is?) just makes sure it never rises above the level of "garbage".
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Old Mar 13, 2011, 02:12 PM // 14:12   #10
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Being linked to Tactics and the slow recharge make it undesirable compared to other sources of knockdown.

I personally don't like skills with a conditional "if enemy is moving" part. Although it always knocks down, there are other ways to knock down while always dealing damage, and more often, that are also touches.
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Old Mar 13, 2011, 06:23 PM // 18:23   #11
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Quote:
Originally Posted by Skye Marin View Post
It doesn't make you lose adrenaline. Not since February 2010.
Its still energy based and that alone makes it not worth using.
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Old Mar 13, 2011, 09:34 PM // 21:34   #12
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It takes too long (3/4) to be a useful interrupt.
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Old Mar 14, 2011, 04:41 PM // 16:41   #13
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Bull's
Shove @ 2 or 3 tactics
Shock
Dismember
Body Blow
Rush
Frenzy
Res Sig

It's alright. 9 sec KD lock on Axe is nothing to be trifled with, and stance removal is welcome in most any fight.
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Old Mar 15, 2011, 03:46 AM // 03:46   #14
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^That, in RA, competitive mission or AB, you can bounce some one like a basketball if you time it right, and balance stance and the new fleeting can't save you.
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